React Native module for loading and interacting with Apple ahap files
expo-ahap
React Native module for loading and interacting with Apple ahap files
- Implements the Apple API for building custom haptics. Learn more: WWDC 2021.
- You can create ahap files online: Here.
This library is not an official part of the Expo SDK!
You can install (at your own discretion) with:
yarn add expo-ahap
Be sure to build on a physical iOS device, running iOS 13 or greater! npx expo run:ios -d
API
import { Player } from "expo-ahap";
const player = new Player({
// Ahap file
});
player.start();
// Be sure to unregister later...
player.unregister();
Example
Running this and pressing “Start!” should feel like bbbbrrrppp! in your hand.
import { StatusBar } from "expo-status-bar";
import { StyleSheet, Text, View } from "react-native";
import { Player } from "expo-ahap";
const player = new Player({
Pattern: [
{
Event: {
Time: 0.0,
EventType: "HapticContinuous",
EventDuration: 0.6,
EventParameters: [
{ ParameterID: "HapticIntensity", ParameterValue: 1.0 },
{ ParameterID: "HapticSharpness", ParameterValue: 0.5 },
],
},
},
{
ParameterCurve: {
ParameterID: "HapticIntensityControl",
Time: 0.0,
ParameterCurveControlPoints: [
{ Time: 0, ParameterValue: 0.2 },
{ Time: 0.6, ParameterValue: 0.7 },
{ Time: 0.601, ParameterValue: 1.0 },
],
},
},
{
ParameterCurve: {
ParameterID: "HapticSharpnessControl",
Time: 0.0,
ParameterCurveControlPoints: [
{ Time: 0, ParameterValue: -0.5 },
{ Time: 0.6, ParameterValue: 0.5 },
],
},
},
{
Event: {
Time: 0.601,
EventType: "HapticTransient",
EventParameters: [
{ ParameterID: "HapticIntensity", ParameterValue: 1.0 },
{ ParameterID: "HapticSharpness", ParameterValue: 0.7 },
],
},
},
],
});
export default function App() {
return (
<View style={styles.container}>
<Text onPress={() => player.start()}>Start!</Text>
<StatusBar style="auto" />
</View>
);
}
const styles = StyleSheet.create({
container: {
flex: 1,
backgroundColor: "#fff",
alignItems: "center",
justifyContent: "center",
},
});
Audio
Audio files can be used OTA, so long as you copy the audio into the iOS Documents Directory, this can be done with expo-file-system
:
import React from "react";
import * as FS from "expo-file-system";
import { Asset } from "expo-asset";
function useAudioInDocumentsDir(res) {
const [audioName, setName] = React.useState<string | null>(null);
React.useEffect(() => {
Asset.fromModule(res)
.downloadAsync()
.then(async (result) => {
const audioName = result.localUri.split("/").pop();
// move to the ios folder
await FS.copyAsync({
from: result.localUri,
to: FS.documentDirectory + audioName,
});
setName(audioName);
});
}, [res]);
return audioName;
}
// Later...
const audioName = useAudioInDocumentsDir(require("./path/to/audio.wav"));
Alternatively, you can use the link-assets config plugin to copy audio directly into the binary. Both generally have the same performance.
The types were converted as best-effort from the resources I could find, tested a number of methods and most things seem to work. If you find any issues, please open a PR!