Contributions welcome

Right now the Android implementation is a small Vibrate pattern, similar to the "feeling" of the iOS haptic system. Android needs to be View bound to trigger the real haptic engine.
So i want to enhance the Library to support a <TouchableWithHapticFeedback>. For iOS it's pretty simple to archieve this behaviour. If there are any recommendations for the Java part of this (trigger the haptic feedback and give support to all the options of a TouchableWithoutFeedback), feel free to make a PR :)

Getting started

$ npm install react-native-haptic-feedback --save


$ yarn add react-native-haptic-feedback


$ react-native link react-native-haptic-feedback
$ cd ios && pod install

Or Manual installation


  1. In XCode, in the project navigator, right click LibrariesAdd Files to [your project's name]
  2. Go to node_modulesreact-native-haptic-feedback and add RNReactNativeHapticFeedback.xcodeproj
  3. In XCode, in the project navigator, select your project. Add libRNReactNativeHapticFeedback.a to your project's Build PhasesLink Binary With Libraries
  4. Run your project (Cmd+R)<


  1. Open up android/app/src/main/java/[...]/
  • Add import com.mkuczera.RNReactNativeHapticFeedbackPackage; to the imports at the top of the file
  • Add new RNReactNativeHapticFeedbackPackage() to the list returned by the getPackages() method
  1. Append the following lines to android/settings.gradle:
    include ':react-native-haptic-feedback'
    project(':react-native-haptic-feedback').projectDir = new File(rootProject.projectDir, 	'../node_modules/react-native-haptic-feedback/android')
  2. Insert the following lines inside the dependencies block in android/app/build.gradle:
      compile project(':react-native-haptic-feedback')


import ReactNativeHapticFeedback from "react-native-haptic-feedback";

const options = {
  enableVibrateFallback: true,
  ignoreAndroidSystemSettings: false

ReactNativeHapticFeedback.trigger("impactLight", options);

Available methods

trigger(method, options)

Argument Description
method See methods below
options.enableVibrateFallback iOS only. if haptic feedback is not available (iOS < 10 OR Device < iPhone6s), vibrate with default method (heavy 1s) (default: false)
options.ignoreAndroidSystemSettings Android only. if Haptic is disabled in the Android system settings this will allow ignoring the setting and trigger haptic feeback. (default: false)

Method Overview

Method Android iOS
selection :heavy_check_mark: :heavy_check_mark:
impactLight :heavy_check_mark: :heavy_check_mark:
impactMedium :heavy_check_mark: :heavy_check_mark:
impactHeavy :heavy_check_mark: :heavy_check_mark:
rigid :heavy_check_mark: :heavy_check_mark:
soft :heavy_check_mark: :heavy_check_mark:
notificationSuccess :heavy_check_mark: :heavy_check_mark:
notificationWarning :heavy_check_mark: :heavy_check_mark:
notificationError :heavy_check_mark: :heavy_check_mark:
clockTick :heavy_check_mark:
contextClick :heavy_check_mark:
keyboardPress :heavy_check_mark:
keyboardRelease :heavy_check_mark:
keyboardTap :heavy_check_mark:
longPress :heavy_check_mark:
textHandleMove :heavy_check_mark:
virtualKey :heavy_check_mark:
virtualKeyRelease :heavy_check_mark:
effectClick :heavy_check_mark:
effectDoubleClick :heavy_check_mark:
effectHeavyClick :heavy_check_mark:
effectTick :heavy_check_mark:

Available methods version 1.6.0 and prior

trigger(method, enableVibrateFallback)

Argument Description
method Possible values are "selection", "impactLight", "impactMedium", "impactHeavy", "notificationSuccess", "notificationWarning", "notificationError" (default: "selection")
enableVibrateFallback iOS only. if haptic feedback is not available (iOS < 10 OR Device < iPhone6s), vibrate with default method (heavy 1s)